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Full Changelog

August 2025 — Present · 21 updates

Every XeMVSD and XeSpoofer update since launch, documented from our Discord announcements.

Apr 10, 2026 v3.0
  • Prefire system overhauled — reworked and reintroduced (it was pulled Mar 09 for rework); now a blatant Auto-Fire mode with instant lock
  • Prefire corner-peek detection, raycast accuracy, and no-tool enemy detection improved
  • Velocity prediction expanded to 20 steps for more accurate tracking
  • Backtrack fixed — targets now passed to the aim system and correctly skip the visibility re-check
  • Combat-critical functions and the overall combat loop optimized
  • New menu icon; version bumped to v3.0
  • Read the full v3.0 breakdown →
Apr 09, 2026 v2.9
  • Complete menu theme redesign with a new colour palette; menu optimised for performance
  • Combat Assist fixed and more reliable; Auto-Fire fixed and now works with knives
  • Mobile UI toggle repositionable via Misc sliders; overlay preview alignment fixed on mobile
  • Overlay Preview overhauled; stability & compatibility fixes (Delta, Solara, Wave, Potassium)
  • Read the full v2.9 notes →
Mar 29, 2026 v2.8
  • Combat rebuilt to match GunController
  • Auto-Fire no longer shoots through walls
  • player overlay rewritten — 12x faster bounds
  • Per-frame caching, zero-allocation player list
  • Full mobile fly d-pad (6 directions)
  • Fixed memory leaks, raycast overflow, ManualTP jitter
  • 15→10 per-frame callbacks, slider connections 48+→3
  • Read the full v2.8 breakdown →
Mar 09, 2026
  • Fixed freezing on other executors
  • Raycast fixes
  • Farm Auto Shoot "Show Bullet" option
  • Removed Prefire (needs rework — reworked and reintroduced in v3.0)
  • Box Overlay no longer drops frames
Mar 08, 2026
  • Backtrack system added
  • Prefire system added
  • Multi-origin raycasting
  • Full 16-part body scanning
  • Spectator list
  • Match cooldown skip toggle
  • Mobile UI scaling
Dec 30, 2025
  • 3D Box option removed
  • overlay no longer lagging
  • Auto-Fire delay + FOV with preset configs
  • Auto Shoot in Farm Tab faster
  • Auto Queue removed temporarily
Dec 18, 2025
  • Overlay Preview added
  • Overlay: 2D, 3D, Cornered options
  • Line Overlay added
  • Color Picker for all overlays
  • More animations + cycle delay
  • Auto-Fire + prediction improved
  • Auto Queue: Solo/Duo/Trios/Squads
  • Player Target with Auto Highest
  • Skip Match Cooldown
  • Low Graphics Mode
Dec 16, 2025
  • Auto Save Config System
  • Auto Farm Teleporter fixes
  • mykeys.php page added
Oct 21, 2025
  • Old Auto Shoot Legit toggle
  • Combat Assist vis check toggle
  • XeSpoofer code improvements
Oct 16, 2025
  • Name/Box/Skeleton/Highlight overlay improved
  • Hitbox Adjustment improved
  • Autoshoot hitchance + delay
  • Misc Tab + Custom FOV
  • XeSpoofer released (Xbox/PC/Mobile/Block)
Oct 13, 2025
  • Auto Shoot added
  • In-game detection improved
  • Key system for 24h keys
  • Auto execute on new game
  • Party system injection fix
Oct 10, 2025
  • Auto Knife improved
  • Server Reset 2 (instant)
  • Combat Assist added
  • Auto-Fire added
  • Stability Helper improved
  • overlay memory leaks fixed
Oct 05, 2025
  • GUI Rework
  • Compatibility Layer added
  • Device Profile first version
  • Auto Knife/Shoot optimized
Sep 29, 2025
  • Emotes added
  • Anti Crash updated
  • Auto Knife improved — instant reset
  • Auto Shoot delay removed
Sep 23, 2025
  • Auto Knife All added
Sep 20, 2025
  • New UI (Rayfield system)
  • Rapid Fire added
Aug 31, 2025
  • Stability Helper added
  • Server Reset added (Shroud ability)
  • Hitbox Adjustment optimized
Aug 30, 2025
  • Mobile Support added
  • Code optimized
Aug 28, 2025
  • Auto Shoot logic improved
  • Auto Farm Teleport improved
  • Spin added
  • Anti-AFK fixed
Aug 26, 2025
  • Auto Shoot 0 delay
  • Auto Shoot teleports to target
  • Anti-AFK fixes
Aug 24, 2025
  • Auto Teleport improved
  • Auto Shoot faster + enemy detection
  • Name Overlay added
  • Highlighting overlay rework
  • Box Overlay rework
  • Walk Speed default: 30
  • Hitbox Adjustment rework